Professional gaming in the police
Description
AFCEA is a worldwide association of military telecommunications experts. The section (chapter) The Hague of AFCEA regularly organises lunch meetings related to telecommunication technology.
Members of KIVI are welcome to attend this meeting.
The time when the police were regarded as an organisation that had to take care of security in 'splendid isolation' is far behind us. Together with chain partners in security, the police are part of the network society we have entered in recent decades. Tough problems in the field of (organised) crime, such as human trafficking, drugs, fraudulent financial constructions, systematic environmental pollution, criminalising youth gangs and, more recently, cyber crime, can only be tackled successfully when working with a wide range of partners and, where possible, citizens.
Because numerous examples show that chain cooperation and citizen participation make high demands on the learning capacity of organisations, the hypothesis has been formulated that professional gaming offers a faster route than classical learning methods and traditional organisational development.
Gaming and simulation have -especially thanks to the possibilities of mobile Internet- taken off in recent years. For this reason, a programme has been launched within the police to build a multi-user network game to test scenarios for added value. It is planned to launch this game in an environment codenamed 25/7- in the long term, every polltion officer can earn 1 hour in earnings by being active in an 'alter reahty' to inform, learn and experiment by participating in m1ssions that appeal to his professional knowledge and development.
The games can be offered and played at the (fixed and mobile) workplace. The new facility starts cautiously and must gradually gain support. Eventually, it should be usable by all 60,000 police officers.
The police launched a competition in which game companies could participate. With the four companies that finished highest in the competition (including the winner building the backbone), framework contracts have been signed to develop games
A first game is already in place. A networking game for team chiefs of basic units. They are virtually confronted with a youth gang that manifests itself in a variety of behaviours. They have to make the right interventions.
Tension in the simulated reality and competitions should entice employees to start a new game or continue an ongoing one.
10.00:00 Reception
10:25 Opening by Bgen Bert Booman, Chapter President
10:30 Introduction Commissioner Wim Broer:
Professional Gaming in the Police:
-Knowledge Management in the Police
-Ambitions Backbone Professional Gaming 25/7
-Police Networking Game
11:00 Discussion
11:30 Presentations three partners from the game industry
11:30 Ed Fennema, director of Sightes: Transreality as catalyst of continuous professionalisation;
11.50 Loren Roosendaal, director of IC3D Media:
12.10 Tristan Lambert, director of Vertigo Games:
12.30 Questions and reactions
12.45 Networking lunch
13.30 End of meeting
Location
Police headquarters (Van Waning room)
Burgemeester Patijnlaan 35, 2585 BG The Hague
Organiser
Defence and Security
AFCEA chapter The Hague
Name and contact details for information
KTZE bd Jan Wind, chairman Defence and Security
